Presentación Prezi

12 de julio de 2019

ENGLISH


THE ASSISTED  8-PUZZLE GAME.



First of all, we must know what the 8-puzzle game consists of; we go to the Help menu, located in the upper left corner of the game window, and select the Clues option. A window appears that contains a table of key concepts and their definition. The following definition is provided in the "GOAL CONFIGURATION" entry: "The objective of the 8-puzzle is to rearrange a given initial configuration of eight square tiles on a 3 x 3 board, numbered from 1 to 8, into a specified goal configuration " The rearrangement of the tiles is carried out by successively sliding tiles into the orthogonally adjacent empty square. Sliding a tile in the empty square is called "STEP". In the game there are two possible goal configurations:



One of the two goal configurations is the current one, which must be reached by moving the tiles. An image of the current goal configuration (CGC from now on) located in the upper right corner of the game window reminds us constantly. Later we will see how to change the CGC to the other available configuration.
The assisted 8-puzzle game window has two clearly differentiated zones. In the zone of the left the board with the tiles is represented; and in the one on the right is the step indicator disc. The indicator disc has 32 numbered positions from 0 to 31, and consists of an arrow that always points to one of the positions. The number of the position indicated is the minimum number of steps to reach the CGC from the current configuration of the tiles on the board. The arrow will change its position for each step we make on the board.


At the top left of the indicator disc there is a three-digit counter. This counter indicates the number of steps the player has taken when moving the tiles of the board from the initial configuration to the current configuration.
On the indicator disc there is a red dot that is placed next to one of the positions. This point does not change position during the game; Its purpose is to indicate the minimum number of steps to reach the CGC from the initial configuration of tiles of the board.
Comparing the value indicated by the red dot and the total of the sum of the values of the arrow and the counter of the indicator disc, we obtain the deviation of the optimal way to reach the CGC of the game.
In the center of the indicator disc there is a selector that serves to open or close the indicator disc. When the indicator disc is opened, the positions are activated and become selectable. The selection of one of the positions causes the loading of a new configuration of the tiles on the board; in this way the distribution of the tiles is such that it verifies that the number of the position selected in the indicator is the minimum of steps to reach the CGC from the configuration of the board that has been loaded. It is a way to start the game with a board configuration of which we know the minimum number of steps to reach the CGC. When selecting the position of the number zero the game board is loaded with the CGC. And if we double click on the position of the number zero, the CGC of the game is changed to the other possible, and at the same time the board is loaded with a new initial configuration.
Another way to start the game is to enter the eight tiles of the board one by one. We have this game feature available when opening the indicator disc; Once opened, we have to go to the Help menu, and select the option "Enter initial tiles configuration ". Then a new window is shown, the distribution window, which has two boards. The board on the right contains the cards distributed in the order of the CGC. And the one on the left is empty. Dragging the tiles to the empty board we can go placing the tiles with the distribution that we prefer. When we have moved the eight tiles to the board, an icon will appear that indicates if the configuration entered is valid. Only half of the configurations of all possible ones are valid. A configuration is valid if it is possible to reach the CGC through a successive series of steps. When a configuration is valid, a number is displayed next to the valid configuration icon. This figure is the minimum number of steps to reach the CGC. If we close the distribution window when the distribution of the tiles is valid, this distribution goes to the game board as the initial configuration of the game. In any other case, the game board will maintain the configuration it had before entering the distribution window.
The  assisted 8-puzzle game has two functions that can be activated from the Help menu by selecting the Game setup option. The configurable functions are:

  1. Anticipation of movement.
  2. Exclusion of the return movement.
The anticipation of movement consists of three digits that appear below the indicator disc. The sum of the three digits is always four, which is the number of possible moves in any configuration of the board. The digit that is inscribed within the green circle gives the number of movements that imply an approach to the CGC. The digit that is inscribed within a red triangle gives the number of movements that move us away from the CGC. And the one that is framed blue gives us the number of neutral movements, that do not approach or distance the CGC.
The exclusion of the return movement is characterized by the appearance on the board of a red tiel. This red tile is displayed when the player tries to move the tile that moved in the last step. The exclusion is equivalent to preventing the return to the last board configuration before the current configuration.